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Scratch Game: Northern Fishing

Tech Used: Scratch

While taking Harvard’s free online computer science course called CS50, the instructor tasked the students to make a game in MIT’s Scratch programming language, a visual language that uses a GUI to make simple games.

This is what I decided to make. Northern Fishing was inspired by my neighbors, friends, and family who have a love of fishing that many people in Northern Ontario share. That’s where I was living at the time.

The basic goal of the game is to catch 50 fish as quickly as possible. The more you catch, the faster the fish move. As an educational aside, try to remember the visual characteristics of the different fish types to tell them apart.